Venus Blood -FRONTIER- |
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Gameplay - Сharacter Skills - Units - Medallions - Events and Dialogue Choices
Skills - Items - Buildings - Routes/Endings - Goddess Attainable Skills |
Buildings[]
Each owned territory can have a building in it that will provide different bonuses. All buildings cost a certain amount of Gold to build. To replace a building in a territory, you need to upen the "Build" menu, and drag a building to the territory. You need enough Gold and the right Land Type.
Bonuses:[]
Gold, Magic, Resource, Food - Increases how much you gain per turn.
Cure - Increases the amount of restored HP each turn for units that didn't fight
EXP - Increases the amount of Exp gained each turn for units
Force up - Increases the amount of Force gained each turn (capped at 9 Force level (999 Force) )
Wall - Increases the global "wall" value that reduces damages received in battle (you can see the value in "Assets" screen)
Building list[]
N | Name | Land Type | HP | Cost | Effect 1 | Effect 2 |
---|---|---|---|---|---|---|
1-1 | Vacant Land | All | 0 | 0 | ||
1-2 | Farmland | Plains | 10 | 250 | Gold +40 | Food +20 |
1-3 | Logging Site | Forest | 50 | 250 | Gold +40 | Resource +20 |
1-4 | Mining Site | Mountains | 50 | 250 | Gold +100 | Resource +30 |
1-5 | Academy | Watering Hole | 50 | 250 | Magic +40 | Resource +20 |
1-6 | Store | City | 50 | 250 | Gold +150 | |
2-1 | House | All | 50 | 250 | Gold +20 | Cure +5/Turn |
2-2 | Training Ground | Plains | 100 | 1000 | EXP +5/Turn | Wall +5 |
2-3 | Ranch | Forest | 50 | 1000 | Gold +150 | Food +30 |
2-4 | Monster Stable | Forest | 50 | 1000 | Gold +50 | Magic +40 |
2-5 | Healing House | Watering Hole | 50 | 1000 | Cure +10/Turn | |
2-6 | Church | City | 50 | 1000 | Force up +10/Turn | Magic +25 |
3-1 | Fortress | All | 150 | 4000 | Cure&EXP +5/Turn | Wall +10 |
3-2 | Market | Plains | 50 | 4000 | Gold +150 | Food +40 |
3-3 | Blacksmith | Forest | 50 | 4000 | Gold +150 | Resouce +40 |
3-4 | Carpenter | Mountains | 50 | 4000 | Gold +150 | Resource +75 |
3-5 | Sage's Tower | Watering Hole | 100 | 4000 | Magic +100 | |
3-6 | Palace | City | 100 | 10000 | Gold +400 | |
4-1 | Castle | City | 200 | 20000 | Cure&EXP +10/Turn | Wall +25 |
4-2 | Colosseum | Plains | 150 | 20000 | Gold +500 | EXP +5/Turn |
4-3 | Monster Mansion | Forest | 50 | 10000 | Magic +80 | Resource +80 |
4-4 | Hot Spring | Mountains | 50 | 10000 | Cure +15/Turn | Gold +150 |
4-5 | Harbor | Watering Hole | 100 | 10000 | Gold +400 | Food +120 |
4-6 | Brothel | City | 50 | 20000 | Gold +400 | Magic +60 |
5-1 | Dragon's Den | Mountains | 150 | 30000 | Food&Magic +100 | Resource&Gold +100 |
5-2 | Temple | Watering Hole | 100 | 30000 | Gold +1000 | Healing +5 |